| 36 |
Android
이클립스 테마 쉽게 변경하기
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2012-01-06 |
1292 |
| 35 |
Math
게임수학13::발사체(중력, 자유낙하운동,항력)
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2011-10-06 |
2856 |
| 34 |
Math
게임수학11::운동학(속도와 가속도, 각속도와 각가속도, 입자운동학, 강체 운동학)
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2011-10-06 |
3606 |
| 33 |
Math
게임수학10::다각형 기법(폴리곤,테셀레이션)
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2011-10-06 |
3095 |
| 32 |
Math
게임수학9::가시성판단(Degree of visibility)
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2011-10-06 |
2943 |
| 31 |
Math
게임수학8::고급렌더링(텍스쳐 매핑,카툰렌더링,모델링,셰이딩)
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2011-10-06 |
3417 |
| 30 |
Math
게임수학7::조명(광원,재질,조명,음영)
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2011-10-06 |
2345 |
| 29 |
Math
게임수학6::카메라(x인칭 시점, 시야절두체)
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2011-10-06 |
2022 |
| 28 |
Math
게임수학4::사원수(Quaternion)
|
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2011-10-06 |
1568 |
| 27 |
Math
게임수학3::변환(Translation)
|
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2011-10-06 |
1396 |
| 26 |
Math
게임수학2::행렬(Matrix)
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2011-10-06 |
1346 |
| 25 |
Math
게임수학1::벡터(Vector)
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2011-10-06 |
1630 |
| 24 |
Android
안드로이드 디바이스의 조명을 항상 유지시키는 방법
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2011-05-16 |
3416 |
| 23 |
Android
안드로이드 플랫폼에서 프로세싱을 돌려보자
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2011-05-16 |
3343 |
| 22 |
Game
로그라이크 (Rouge-like) 에 관하여...
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2011-04-27 |
4601 |
| 21 |
C/C++
STL과 추상 인터페이스
|
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2010-10-20 |
7409 |
| 20 |
C/C++
게임에서의 STL(Standard Template Library) 성능과 활용
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2010-10-05 |
6546 |
| 19 |
C/C++
게임프로그래밍(C++)에서의 성능(Performance)
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2010-09-28 |
5663 |
| 18 |
C/C++
상수(const)
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2010-09-28 |
2585 |
| 17 |
C/C++
부스트 라이브러리와 스마트 포인터 정리
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2010-08-07 |
5801 |